Whereabouts of Betrayal [VRC6] [Beta 1] - FamiTracker

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## Whereabouts of Betrayal [VRC6] [Beta 1]

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The Caller
  Posts: 227
  Joined: Sun Jul 24, 2016 2:52 pm

### Whereabouts of Betrayal [VRC6] [Beta 1]

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Post by The Caller » Sun Oct 16, 2016 1:12 pm

A VRC6 final boss theme for my RPG. I tried to keep it simple and subtle, also trying to keep a sad tone.
Oh well. It's pretty good, I guess

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  Whereabouts of Betrayal [VRC6].ftm
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Here's a bunch of stuff you probably need to know.
https://soundcloud.com/user-442606769
https://www.deviantart.com/call-roll
https://callroll.newgrounds.com/
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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Whereabouts of Betrayal [VRC6] [Beta 1]

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Post by Teuthida » Sun Oct 16, 2016 3:18 pm

I'm liking this! However, there is no need to put a Jxx effect on your sawtooth; it does absolutely nothing. Also, when you play two 50% pulse waves an octave apart, you get a 25% pulse wave, so you'll need to look out for that. I also think it should be a little faster, but that's a matter of personal taste. Nice job!
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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The Caller
  Posts: 227
  Joined: Sun Jul 24, 2016 2:52 pm

### Re: Whereabouts of Betrayal [VRC6] [Beta 1]

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Post by The Caller » Sun Oct 16, 2016 4:17 pm

> Teuthida wrote:I'm liking this! However, there is no need to put a Jxx effect on your sawtooth; it does absolutely nothing. Also, when you play two 50% pulse waves an octave apart, you get a 25% pulse wave, so you'll need to look out for that. I also think it should be a little faster, but that's a matter of personal taste. Nice job!

The Jxx effect on sawtooth does nothing? Huh. I sworn it did...
Also, yeah, I'm aware of the 25% pulse wave issue. I WILL look out for it.
Anyways, thanks for the reply! I glad you liked it!
Here's a bunch of stuff you probably need to know.
https://soundcloud.com/user-442606769
https://www.deviantart.com/call-roll
https://callroll.newgrounds.com/
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