Music hacking? - FamiTracker

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## Music hacking?

General discussion about tracking, help and support.
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MegaByte
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  Joined: Wed Jul 08, 2015 5:09 pm
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### Music hacking?

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Post by MegaByte » Wed Aug 31, 2016 10:41 pm

Is it possible to make music in famitracker and somehow insert it into a ROM hack? Like a Mega Man 2 hack to be specific or, is this just a far-fetched idea?
I dont really know how to hack nes music into a game, but if anyone knows how...
Anyway I just want to know if it is possible in famitracker.
it's probably a stupid question but any info will help.
Heheh funny
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Famulator
  Posts: 24
  Joined: Sat Nov 21, 2015 5:51 pm
  Location: the movie

### Re: Music hacking?

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Post by Famulator » Thu Sep 01, 2016 4:13 am

there are a few programs that can convert famitracker nsfs to nes 6502 assembly i believe, famitone being one. but you cant just make a song and put it into mega man 2 with ease, as the sound driver for mega man 2 is most likely different from famitracker's.
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HertzDevil
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### Re: Music hacking?

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Post by HertzDevil » Thu Sep 01, 2016 5:29 am

There isn't a tool like that right now, although I am writing a generic MML compiler-inserter for this. To use FamiTracker in that process, you have to be prepared to write something that either handles the text export or uses the (incomplete) CFamiTrackerDocInterface.
(I also converted Mega Man 2 music data back to FamiTracker modules, but that was not very helpful.)

> Famulator wrote:there are a few programs that can convert famitracker nsfs to nes 6502 assembly i believe

There is no such thing either; 6502 assembly instructions are 6502 assembly instructions, only the binary music format becomes different across sound engines, including FamiTracker itself. These programs also rarely process on NSFs directly (e.g. rainwarrior's DMMC), much less FamiTracker NSFs (e.g. the FT NSF decompiler); most, as I suggested above, use the text export feature from FamiTracker.
refactoring 0cc-famitracker
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