Cave Story FDS - FamiTracker

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## Cave Story FDS

Post your cover music here and receive feedback.
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This area is dedicated to covers of existing songs. When posting a song, please include information about the original song.
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Doom_Destoryer
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### Cave Story FDS

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Post by Doom_Destoryer » Thu Jan 26, 2017 10:46 pm

Hello people! After working for about 2 hours, I present to you...
Cave Story for the Famicom Disk System!!! NOTICE: This is just the music, no game here.
In this first pack, you get...

- Cemetery! (Link to first post: http://forums.famitracker.com/viewtopic.php?f=9&t=3152)
- Quiet!
- Balcony!

Be sure to check back now and again, as I will be constantly updating this!

Attachments
  Cave_Story_FDS.ftm
    Version 1 - 3 songs
    (17.88 KiB) Downloaded 256 times

Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).
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KlartuNiktu
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### Re: Cave Story FDS

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Post by KlartuNiktu » Fri Feb 10, 2017 4:33 pm

Great job so far! I do have one criticism, and that is the DPCM samples are really quiet compared to the drums.
Keep calm and WAHOO! on.
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Doom_Destoryer
  Posts: 53
  Joined: Wed Jan 18, 2017 11:46 pm
  Location: Jeff. County, Ohio
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### Re: Cave Story FDS

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Post by Doom_Destoryer » Thu Feb 23, 2017 3:53 am

Hello once again! After slightly longer than 2 hours, I bring to you...
Cave Story for the Famicom Disk System Pack 2: Water!!! Warning: Does not contain actual water.
In this second pack, you get...

- Geothermal!
- Living Waterway!

and a secret 3rd song! Whoever correctly guesses it correctly and why it's here will win something undetermined like a TF2 hat or something, idk.
I want to get something out for March, so the next update pack will be all the jingles and stuff.
Also, I will address the DPCM volume levels next update pack.

Attachments
  Cave_Story_FDS_feb.ftm
    Includes pack 1 and 2.
    (47.09 KiB) Downloaded 179 times

Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).
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DynamiteManEXE
  Posts: 31
  Joined: Sat May 09, 2015 8:31 pm
  Location: Behind your door
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### Re: Cave Story FDS

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Post by DynamiteManEXE » Thu Feb 23, 2017 4:36 am

You can't take that sprinkler with you; it's fixed firmly on the ground.
I mean, lucky they don't grow any of those red flowers there, anyway, right?
I think I had a surprising amount of fun covering that song in particular, and in contrast, had a super tough time trying to make my version of Living Waterway sound right to me. Good on ya!
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Doom_Destoryer
  Posts: 53
  Joined: Wed Jan 18, 2017 11:46 pm
  Location: Jeff. County, Ohio
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### Re: Cave Story FDS

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Post by Doom_Destoryer » Fri Mar 03, 2017 11:05 am

Well that didn't take long. Anyways, here it is...
Cave Story for the famicom disk system pack 3: Jingles!!! Not of the bell variety.
In this third pack you get all 3 jingles and slightly updated pack 1!
The next pack will be posted in April. I am deciding between doing something light or something underground.
Regardless, stay tuned!
Also, happy NSW (Nintendo Switch) day, folks.

Attachments
  Cave_Story_FDS_mar.ftm
    Includes an updated version of pack 1, includes pack 2, and includes the new pack 3.
    (51 KiB) Downloaded 197 times

Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).
Top

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