Mega Man 7 - Intro Stage [2A03 0.5B] - FamiTracker

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## Mega Man 7 - Intro Stage [2A03 0.5B]

Post your cover music here and receive feedback.
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Storm
  Posts: 12
  Joined: Wed Jun 10, 2015 6:22 pm

### Mega Man 7 - Intro Stage [2A03 0.5B]

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Post by Storm » Tue Jul 19, 2016 7:58 am

This is basically a preview of something much bigger that I'm working on, so I'd like to know what you think of this. I'd specifically appreciate any advice on how to make the drums better.

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  mm7 street.ftm
    (39.25 KiB) Downloaded 224 times

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Storm
  Posts: 12
  Joined: Wed Jun 10, 2015 6:22 pm

### Re: Mega Man 7 - Intro Stage [2A03 0.5B]

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Post by Storm » Thu Jul 28, 2016 6:17 am

Any advice with the drums, anyone? Do they sound alright?
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Mentlegen
  Posts: 120
  Joined: Tue Jul 05, 2016 5:29 pm

### Re: Mega Man 7 - Intro Stage [2A03 0.5B]

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Post by Mentlegen » Mon Oct 03, 2016 2:42 am

The drums sound okay. You can improve them by creating a separate intrument for each type of drum (eg: snare, hihat, bass ect....)

Attachments
  Snare 2 (9).fti
    (84 Bytes) Downloaded 101 times

Megaman x and Metroid are things
Youtube:https://www.youtube.com/channel/UCivWlwgp72PTSKfRcW0-x3Q
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MegaByte
  Posts: 101
  Joined: Wed Jul 08, 2015 5:09 pm
  Location: The U.S. of A.

### Re: Mega Man 7 - Intro Stage [2A03 0.5B]

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Post by MegaByte » Mon Oct 03, 2016 3:23 pm

This reminds me of a Mega Man 2 hack titled Rockman GX... Nice Cover!
Heheh funny
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