MMU in VRC7 - FamiTracker

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## MMU in VRC7

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BeatMan.EXE
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### MMU in VRC7

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Post by BeatMan.EXE » Tue Nov 17, 2015 9:46 pm

Mega Man Unlimited in VRC7 Format.
Not complete, of course.
EDIT: Finished Whirlpool Man's Theme
:SPOILER WARNING:
Do not listen If you haven't played the whole game!!!

Attachments
  MMU remade.ftm
    Edit 1-31-16
    (171.25 KiB) Downloaded 261 times

Last edited by BeatMan.EXE on Sun Jan 31, 2016 6:06 pm, edited 3 times in total.
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drdevil
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### Re: MMU in VRC7

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Post by drdevil » Tue Nov 17, 2015 9:55 pm

Pretty cool! I dunno how, but this actually sounds more retro than the original soundtrack. However, I think Track 1 doesn't sound quite right, due to too much detune.
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BeatMan.EXE
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### Re: MMU in VRC7

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Post by BeatMan.EXE » Sun Jan 31, 2016 6:07 pm

Ok, I added a few things to this. Sorry I've been inactive for so long!
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MechaGrapefruit
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### Re: MMU in VRC7

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Post by MechaGrapefruit » Sun Jan 31, 2016 6:38 pm

There are some accuracy issues, both with the tones of the notes themselves as where as where they've been placed, and the volume control needs some work - in some tracks (I Have You Now particularly), the percussion is almost entirely lost behind the volume, and many other tracks are losing melodic sections to overly loud accompaniment (Enigma of Aqua has the 2A03 transition in frame 6 that overpowers the rest of the song and then cuts out immediately - in the original, this cutout happened because channels were limited, but here a fadeout might help it sound less jarring). That said, this is a pretty cool start.
(Looks around cautiously)
I'm a big fan of the original soundtrack,
(checks over shoulder for rest of the fanbase)
so I'd like to see how this turns out.
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MiniMacro
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### Re: MMU in VRC7

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Post by MiniMacro » Sun Jan 31, 2016 6:53 pm

Yeah, what MG said. Also, P75 is way too much detune. Try P7E or P82.
wow this is total BS
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BeatMan.EXE
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### Re: MMU in VRC7

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Post by BeatMan.EXE » Mon Feb 01, 2016 6:15 pm

> MechaGrapefruit wrote:the percussion is almost entirely lost behind the volume, and many other tracks are losing melodic sections to overly loud accompaniment

I don't know why that happens. I've tried fixing the volume in past projects, but then the percussion is too loud and the song is drowned out. I DONT KNOW ANYMORE.
Thank you for the support though, and I happy to hear you think it's a good start!
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