recme's original tunes - space & sky - FamiTracker

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## recme's original tunes - space & sky

Post your original music here and receive feedback.
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recme
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### recme's original tunes - space & sky

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Post by recme » Mon May 25, 2015 4:41 am

its a little bit on the repetitive side, but still a favorite of mine. comments and crits would be appreciated

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  Space & Sky.ftm
    (29.65 KiB) Downloaded 178 times

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Radnyx
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### Re: recme's original tunes - space & sky

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Post by Radnyx » Mon May 25, 2015 5:54 am

Wooooww those chords, it feels too good. I love it.
My Sandclaude
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ollaxe
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### Re: recme's original tunes - space & sky

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Post by ollaxe » Tue May 26, 2015 8:07 pm

This is absolutely faboulus! Well done, man!
Hi! I'm not really active here anymore but I still make music. Nowadays I mostly make dubstep with emphasis on good melodies and chord progressions.
SoundCloud: soundcloud.com/ollaxe
Twitter: twitter.com/ollaxe
Discord server: dis.gd/tK7uRnc
I'm also on Spotify. Search "OllAxe" and you'll find me.
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BioMechanicalDude
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  Location: Bulgaria

### Re: recme's original tunes - space & sky

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Post by BioMechanicalDude » Wed May 27, 2015 7:38 pm

Pretty cool, mellow song. The echoes and arpeggios give it that vast, spacey feel. I like it how at one point all the instruments' volume lowers, sorta emulating a muffled, low-pass filter kind of sound. Also, (this doesn't have to do much with the track itself) I find it funny, how the last pattern just speeds up and then "bumps" into the end. Great song. Thumbs up!
Greetings! I'm That Bio Mechanical Dude and I like creating various stuff like movies, games and of course chiptunes!
You can check out my YouTube Channel.
You can also follow me on Twitter.
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Heisenberg
  Posts: 9
  Joined: Mon Apr 27, 2015 11:43 pm

### Re: recme's original tunes - space & sky

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Post by Heisenberg » Thu May 28, 2015 2:42 am

Damn this is good. The arps are heavenly and the use of the triangle is creative. I like the chilled-out theme.
I make covers and original songs. I usually work in VRC6 or MMC5.
Fan of Cave Story, Megaman, Half-Life, System Shock, Dark Souls and Metroid. I love nonlinear game design.
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