[C++] Creating LSDj synth instruments for N163 - FamiTracker

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## [C++] Creating LSDj synth instruments for N163

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HertzDevil
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### [C++] Creating LSDj synth instruments for N163

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Post by HertzDevil » Sat Dec 05, 2015 7:09 pm

LSDjSynth is a command-line tool that generates Game Boy waveforms according to the LittleSoundDj wave instrument synthesizer, and it supports exporting to FamiTracker N163 FTI files, among with a few others (not that many at the moment, mostly because other trackers / compilers do not allow wave macros; suggest some).
The Windows binary can be downloaded via the release tab. Running the program with no arguments displays the help text.
The program is licensed under the MIT License. Some people want me to port this to a VSTi, but I will let someone else do that.
refactoring 0cc-famitracker
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