Version 0.5 preview - Page 18 - FamiTracker

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## Version 0.5 preview

General discussion about tracking, help and support.
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8BitZtunerYT
  Posts: 379
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  Location: Somewhere stuck in Winamp

### Re: Version 0.5 preview

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Post by 8BitZtunerYT » Mon Aug 10, 2015 2:24 pm

It seems to pick up Oscillioscope values for the meter.
slowly ceasing to exist.
"8BitZ caresses his keyboard as he orgasms to the sounds of Winamp."
-retrodpc, 2015
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ollaxe
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### Re: Version 0.5 preview

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Post by ollaxe » Mon Aug 10, 2015 2:34 pm

*Facepalm*
Play the FTM attatched in my previous post with the beta and the meter decay rate set to fast. Look at the meter for Pulse 1. It flickers, right?
Now, stop the track, mute the FDS and play it again. Look at Pulse 1 again. It doesn't flicker anymore, right?
I have no idea what's going on, but I'm pretty sure it isn't supposed to be like that and that IT DOESN'T HAVE ANYTHING TO DO WITH OSCILLIOSCOPE VALUES SINCE IT REACTS DIFFERENTLY WHEN YOU MUTE THE FDS.
I hope I was clear enough this time...
Hi! I'm not really active here anymore but I still make music. Nowadays I mostly make dubstep with emphasis on good melodies and chord progressions.
SoundCloud: soundcloud.com/ollaxe
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I'm also on Spotify. Search "OllAxe" and you'll find me.
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ollaxe
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### Re: Version 0.5 preview

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Post by ollaxe » Tue Aug 11, 2015 4:08 pm

I was importing Overlords Silver Surfer drums into an FTM and suddenly I got speed -1 that I can't change back... Don't ask me how...
Yes, this happened in the beta 5
Edit: I observed this closer by rebuilding the FTM and exporting both the glitched one and this new one to TXT files. The thing that was causing this was that "split" (I have no idea what it does) somehow got set to 0, which made the FTM's speed glitch out.

Attachments
  Speed -1.ftm
    (970 Bytes) Downloaded 108 times

Hi! I'm not really active here anymore but I still make music. Nowadays I mostly make dubstep with emphasis on good melodies and chord progressions.
SoundCloud: soundcloud.com/ollaxe
Twitter: twitter.com/ollaxe
Discord server: dis.gd/tK7uRnc
I'm also on Spotify. Search "OllAxe" and you'll find me.
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Raijin
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### Re: Version 0.5 preview

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Post by Raijin » Tue Aug 11, 2015 11:40 pm

Here is an FM Patch bug with the VRC7.
Simply opening and playing the .ftm sounds as it should, but for some reason, the level slider in the patch editor is all the way to the right, when they both should be one space away from it.
This happens in the current stable version also.

FM Patch Bug.ftm
  (1.3 KiB) Downloaded 180 times

My Youtube Channel
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HertzDevil
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### Re: Version 0.5 preview

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Post by HertzDevil » Wed Aug 12, 2015 9:49 pm

> Raijin wrote:Here is an FM Patch bug with the VRC7...

Edit 2.
refactoring 0cc-famitracker
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recme
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### Re: Version 0.5 preview

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Post by recme » Fri Aug 14, 2015 4:03 am

the clash between vrc6 and 2a03 notes sound odd. it left me wondering if it is a bug or not!
here's an example. im using 0.5 beta 5.

Attachments
  untitled.ftm
    (581 Bytes) Downloaded 101 times

YouTube
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Highway Man
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### Re: Version 0.5 preview

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Post by Highway Man » Mon Aug 17, 2015 1:04 am

5B support, eh? Always wanted to try this chip out. I'll ride the hype train.
the artist formerly known as highway guy
now known as pulsebot
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8BitZtunerYT
  Posts: 379
  Joined: Thu Apr 23, 2015 7:20 pm
  Location: Somewhere stuck in Winamp

### Re: Version 0.5 preview

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Post by 8BitZtunerYT » Tue Aug 18, 2015 5:08 pm

There's this strange issue which affects the NSF exporter, for some unknown reason, at around 00:50 (in NSFplug (Winamp)) the note shifts to the wrong note instead of the given note.
In the FTM this isn't the case however.
What is causing this?
Does Hertz have a super complex explanation to this or anyone else?
Edit: When the song restarts (didnt input a Cxx), at some point, the DPCM (which is a voice clip, repeats atleast 3 times) is completely wrong, happens around at 4:00, and at 05:06 the same happens, wrong sample and wrong pitch.

Attachments
  8BitZtunerYT - UFO 0.5 Beta 5.ftm
    (41.14 KiB) Downloaded 100 times
  8BitZtunerYT - UFO 0.5 Beta 5.nsf
    (26.3 KiB) Downloaded 103 times

slowly ceasing to exist.
"8BitZ caresses his keyboard as he orgasms to the sounds of Winamp."
-retrodpc, 2015
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HertzDevil
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### Re: Version 0.5 preview

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Post by HertzDevil » Tue Aug 18, 2015 5:31 pm

In FamiTracker, each Qxy/Rxy effect sets up the destination note immediately, via a call to CChannelHandler::SetupSlide(int, int), but in the NSF driver the effect type and parameter are stored into var_ch_Effect and var_ch_EffParam, then the portamento is loaded by calling ft_load_slide once. Compare this behaviour to the VRC7 custom patch effects in the 0.5.0 betas.
Using two portamento effects of the same type may be required at specific circumstances, but using both Rxy and Qxy on the same tick is redundant in all cases.
refactoring 0cc-famitracker
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Highway Man
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### Re: Version 0.5 preview

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Post by Highway Man » Wed Aug 19, 2015 2:57 pm

I've been toying around with the 5B chip, and it seems to be able to pull off a sort of spectrum-ey noise feature that will work well for percussion in the future. Is there anything else that it can do? And if so, how? I've never used the 5B before, so this chip is completely alien to me.
the artist formerly known as highway guy
now known as pulsebot
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