Lucerno: The Dark Lantern - Stage Boss - FamiTracker

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## Lucerno: The Dark Lantern - Stage Boss

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Kwalla
  Posts: 10
  Joined: Sat Sep 02, 2017 3:59 pm

### Lucerno: The Dark Lantern - Stage Boss

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Post by Kwalla » Mon Sep 04, 2017 12:12 pm

Song i'm doing for a game i'm making. Critique welcome.

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  LucernoTDL_Stage_Boss.ftm
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: Lucerno: The Dark Lantern - Stage Boss

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Post by MagicSpider » Mon Sep 04, 2017 1:30 pm

I don't know how to critique, but it'll do my best.
You're work is a masterpiece! That's a personnal preference but you should make the lead louder because the song sounds a bit "blurry". Frame 03 is really excellent, the whole music is tense and heroic at the same time, It would even fit for a boos fight or something but that's still good for a final stage.
https://linktr.ee/icyauk
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Kwalla
  Posts: 10
  Joined: Sat Sep 02, 2017 3:59 pm

### Re: Lucerno: The Dark Lantern - Stage Boss

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Post by Kwalla » Mon Sep 04, 2017 8:13 pm

Okay thanks! I think you're right. I think I may dump one of the harmonies and help strengthen the melody a bit. You said raise the volume but I think it could use a tiny more depth and presence since it's a bit thin and high pitch. Thanks again.
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The Caller
  Posts: 227
  Joined: Sun Jul 24, 2016 2:52 pm

### Re: Lucerno: The Dark Lantern - Stage Boss

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Post by The Caller » Mon Sep 04, 2017 8:27 pm

I must admit, this is quite good. I don't have much else to say about this, it's just plain good. Maybe a little bit too short, but I'm sure you could work around that.
I really liked the melody and the whole haunted and macabre feel going on in this. This game is probably going to be something. Say, if you ever need help with the soundtrack, I might be willing to compose a few tracks for you. That'd be fun.
Here's a bunch of stuff you probably need to know.
https://soundcloud.com/user-442606769
https://www.deviantart.com/call-roll
https://callroll.newgrounds.com/
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