Shovel Knight: The Explodatorium [VRC6] 0.5 Beta - FamiTracker

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## Shovel Knight: The Explodatorium [VRC6] 0.5 Beta

Post your cover music here and receive feedback.
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wispybowl
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### Shovel Knight: The Explodatorium [VRC6] 0.5 Beta

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Post by wispybowl » Mon Jun 08, 2015 9:05 pm

0.5 Beta
So uh, I love this song. Always wanted to do a cover of it, so here it is!
I changed some stuff around here and there and added a dpcm track to compliment the noise track. Overall, just some small changes that I thought made the song better.
Let me know what you guys think.
Original https://www.youtube.com/watch?v=ooyb51guYAE

Attachments
  Explosivo.ftm
    (119.05 KiB) Downloaded 525 times
  Explosivo.nsf
    (17.88 KiB) Downloaded 272 times

Last edited by wispybowl on Sat Jun 13, 2015 7:52 pm, edited 1 time in total.
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wispybowl
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by wispybowl » Thu Jun 11, 2015 11:37 pm

Anyone? 54 downloads, 70 views and nobody comments?
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Stratelier
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by Stratelier » Fri Jun 12, 2015 12:15 am

> wispybowl wrote:Anyone? 54 downloads, 70 views and nobody comments?

That sounds rather typical, actually.
I'd give feedback, but I don't have a copy of 0.50 atm to play it on.
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retrodpc
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by retrodpc » Fri Jun 12, 2015 1:32 am

You know, Stratelier, you could just grab the NSF instead. Though, wispybowl, it would be appreciated if you labelled any FTMs requiring 0.5 beta.
I don't have much to say on this since I'm not familiar with the original at all, but the only thing I notice is that the lead strings in frames 20-30 stick out a bit too much. That might well be personal preference, though =P
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graypesoda
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by graypesoda » Fri Jun 12, 2015 1:47 am

Wow nice cover/arrangement!! Really does improve on the original, which I never thought would be possible. Fantastic job I have 0 criticisms for this.
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ollaxe
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by ollaxe » Fri Jun 12, 2015 10:00 am

> Stratelier wrote:I'd give feedback, but I don't have a copy of 0.50 atm to play it on.

Stating in your first post that this is a beta 0.5 FTM wouldn't be the worst idea ever.
As for the song itself, I agree with graypesoda that this is a nice improvement on the original!
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wispybowl
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by wispybowl » Sat Jun 13, 2015 8:05 pm

> retrodpc wrote:I don't have much to say on this since I'm not familiar with the original at all, but the only thing I notice is that the lead strings in frames 20-30 stick out a bit too much. That might well be personal preference, though =P

Yeah maybe they do seem a bit too loud with all the changes I've made. Then again if I change it, I might have to re-balance the whole song so that part doesn't sound too quiet.

> retrodpc wrote:You know, Stratelier, you could just grab the NSF instead. Though, wispybowl, it would be appreciated if you labelled any FTMs requiring 0.5 beta.

> ollaxe wrote:Stating in your first post that this is a beta 0.5 FTM wouldn't be the worst idea ever.

Sorry about that. My bad. It's updated now to be in the title and the description.

> graypesoda wrote:Wow nice cover/arrangement!! Really does improve on the original, which I never thought would be possible. Fantastic job I have 0 criticisms for this.

> ollaxe wrote:As for the song itself, I agree with graypesoda that this is a nice improvement on the original!

Thank you very much guys. Much much appreciated.
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PostApocolyptica
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by PostApocolyptica » Sat Jun 13, 2015 8:21 pm

> Stratelier wrote: I'd give feedback, but I don't have a copy of 0.50 atm to play it on.

Did you forget about the announcement stickied in the General Talk section?
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MiniMacro
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### Re: Shovel Knight: The Explodatorium [VRC6] 0.5 Beta

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Post by MiniMacro » Sat Jun 13, 2015 11:58 pm

This is amazing! I love it to death, but I also hate it.
Not because it sounds bad, but Plague Knight took me 50 tries to get past.
"Explosivo.ftm"
Last edited by MiniMacro on Tue Jun 16, 2015 9:59 pm, edited 1 time in total.
wow this is total BS
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Stratelier
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### Re: Shovel Knight: The Explodatorium [VRC6]

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Post by Stratelier » Sun Jun 14, 2015 12:33 am

> PostApocolyptica wrote:Did you forget about the announcement stickied in the General Talk section?

Nope, I just don't have anything to unpack .rar files with yet.
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