My percussion's all wrong! - FamiTracker

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## My percussion's all wrong!

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Klop
  Posts: 45
  Joined: Fri Jun 17, 2016 6:53 pm

### My percussion's all wrong!

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Post by Klop » Sun Aug 06, 2017 9:27 pm

In short, the song I'm trying to cover uses 32nd notes for its percussion. And I have NO clue how to imitate it. I've tried using G00 effects, but it didn't help.

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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: My percussion's all wrong!

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Post by Teuthida » Mon Aug 07, 2017 3:29 am

You have two main options:
1-Double (or quadruple) the song's Speed so you can fit more notes into rows. The Expand function in the Pattern dropdown will help you a lot here.
2-Make an instrument with a looping volume sequence to simulate 32nd notes.
A squid with a higher post count than the NES can handle.
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Klop
  Posts: 45
  Joined: Fri Jun 17, 2016 6:53 pm

### Re: My percussion's all wrong!

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Post by Klop » Mon Aug 07, 2017 3:37 am

> Teuthida wrote:You have two main options:
> 1-Double (or quadruple) the song's Speed so you can fit more notes into rows. The Expand function in the Pattern dropdown will help you a lot here.
> 2-Make an instrument with a looping volume sequence to simulate 32nd notes.

I'll go with the second option, but since I have NO idea how I would do that, more info on how to or attaching a fti. file would be appreciated.
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Klop
  Posts: 45
  Joined: Fri Jun 17, 2016 6:53 pm

### Re: My percussion's all wrong!

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Post by Klop » Mon Aug 07, 2017 3:42 am

Wait, no. I think I know what you mean. Does this sound better?

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