Super Retro Warrior - FamiTracker

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## Super Retro Warrior

Post your original music here and receive feedback.
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littlelamp100
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### Super Retro Warrior

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Post by littlelamp100 » Thu Apr 30, 2015 1:10 am

For those of you who saw this on the old forum, it's finally done! (cue the V00 trumpets)
For those of you who didn't...
This is a soundtrack that I started on New Year's eve and (with much rushing) finally finished tonight! It's got some 2A03 music and stuff. yey
enjoy plx

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  super retro warrior.ftm
    edited on may 2nd (second edit), make sure you update your file
    (211.44 KiB) Downloaded 404 times

Last edited by littlelamp100 on Sat May 02, 2015 1:53 pm, edited 2 times in total.
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Threxx
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### Re: Super Retro Warrior

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Post by Threxx » Thu Apr 30, 2015 1:12 am

I may or may not have helped slightly with the final boss theme.
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Shywolf
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### Re: Super Retro Warrior

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Post by Shywolf » Thu Apr 30, 2015 1:41 am

Well done!!
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Potentialing
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### Re: Super Retro Warrior

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Post by Potentialing » Thu Apr 30, 2015 2:17 am

I feel like I've heard a multichip version of Track #5 before... for a Mega Man fangame, I think? It was posted on the 0CC forum.
Anyway, I love the tuned percussion in the password track! Well done with the entire soundtrack, and I hope you plan to make more: this is some really solid stuff!
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littlelamp100
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### Re: Super Retro Warrior

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Post by littlelamp100 » Thu Apr 30, 2015 11:00 am

> Potentialing wrote:I feel like I've heard a multichip version of Track #5 before... for a Mega Man fangame, I think? It was posted on the 0CC forum.

Oh, Mega Man Infamous Intent? I gave them permission to use that song. I'm actually working on that game, too.
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MiniMacro
  Posts: 933
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  Location: Trapped in a 2A03

### Re: Super Retro Warrior

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Post by MiniMacro » Thu Apr 30, 2015 8:08 pm

Guess which album made it onto my phone!
wow this is total BS
mmsound.bandcamp.com
you can see my beautiful music there~
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littlelamp100
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### Re: Super Retro Warrior

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Post by littlelamp100 » Thu Apr 30, 2015 8:15 pm

> MiniMacro wrote:Guess which album made it onto my phone!

um
dawn metropolis
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MiniMacro
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### Re: Super Retro Warrior

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Post by MiniMacro » Thu Apr 30, 2015 10:14 pm

> littlelamp100 wrote:

> > MiniMacro wrote:Guess which album made it onto my phone!

> um
> dawn metropolis

No! It's this one!
It's so good that it's the only 8-bit album (of which I have over 40) that's not from a game that's on my phone!
wow this is total BS
mmsound.bandcamp.com
you can see my beautiful music there~
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littlelamp100
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### Re: Super Retro Warrior

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Post by littlelamp100 » Fri May 01, 2015 1:20 am

> MiniMacro wrote:

> > littlelamp100 wrote:

> > > MiniMacro wrote:Guess which album made it onto my phone!

> > um
> > dawn metropolis

> No! It's this one!
> It's so good that it's the only 8-bit album (of which I have over 40) that's not from a game that's on my phone!

lol I was joking thanks
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MrKyurem
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  Joined: Mon Apr 27, 2015 7:11 pm

### Re: Super Retro Warrior

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Post by MrKyurem » Sat May 02, 2015 8:11 am

I like the ending theme! It's rather fitting with the rest of the game's music. The "Entering the Fortress" theme, while I have no idea how it's supposed to be used (for a cutscene, or like Megaman 10, or whatever) is nice too. The Credits theme is also very nice.
But the Final Boss theme is... off. Quite off to me.
Frames 00 and 01 set the scene perfectly - it's chaotic, tense and sounds awesome. And then suddenly, that's all dropped when it carries onto Frame 02-05. It's a very jarring comparison to me, the blips don't carry enough power to continue the strength of the song, and the lead doesn't really benefit from a lacking back. In my opinion, frames 06-09 are how it should've been done in 02-05 - Pulse 1 keeps the chaoticness of the violin in Frame 00-01 and it holds enough power to compliment the lead - and then it goes back to 0A-0D, which, while it would sound nice in its own theme, falls to the same flaws that 02-05 did, only greater. The contrast between 09-0A isn't that great, and the drumbeat in 09 gets you anticipating something more. And, as before, 0E-11 comes to save the day with a good Pulse 1 to back it up, and this is also how I feel 0A-0D should've been done.
I'm still rather disappointed that you chose the drop those violins immediately - I was looking forward to seeing what you could've done with them. I even made a terrible mock-up of what it wouldn't sound like with my beautiful composing skills.
Frame 00 in the All Clear theme also sounds quite weird against 01.

Attachments
  super retro warrior terrible edit.ftm
    now with terrible composing skills
    (208.55 KiB) Downloaded 233 times

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