Strike Together [2a03] - FamiTracker

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## Strike Together [2a03]

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The Caller
  Posts: 227
  Joined: Sun Jul 24, 2016 2:52 pm

### Strike Together [2a03]

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Post by The Caller » Sat Nov 12, 2016 2:59 pm

So, hello. Caller's here.
This is a Megaman-styled track. It will be used on my RPG as a battle theme. It is my second time composing a Megaman-styled original, so it's a pretty bad.
Anyways, enjoy it, I guess. Feedback is always welcome.
Also, .MP3 download:
http://www.mediafire.com/file/fur0lzxe1 ... a03%5D.mp3

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  Strike Together [2a03].ftm
    (47.97 KiB) Downloaded 176 times

Here's a bunch of stuff you probably need to know.
https://soundcloud.com/user-442606769
https://www.deviantart.com/call-roll
https://callroll.newgrounds.com/
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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Strike Together [2a03]

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Post by Teuthida » Sat Nov 12, 2016 4:53 pm

This is nice! I think the opening feels a little to "happy", but everything else works.
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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The Caller
  Posts: 227
  Joined: Sun Jul 24, 2016 2:52 pm

### Re: Strike Together [2a03]

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Post by The Caller » Mon Nov 14, 2016 10:50 am

> Teuthida wrote:This is nice! I think the opening feels a little to "happy", but everything else works.

Glad you liked it, Teu. Always nice to recieve a comment from ye
Here's a bunch of stuff you probably need to know.
https://soundcloud.com/user-442606769
https://www.deviantart.com/call-roll
https://callroll.newgrounds.com/
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Chippybippers
  Posts: 28
  Joined: Wed Nov 16, 2016 9:35 pm

### Re: Strike Together [2a03]

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Post by Chippybippers » Thu Nov 24, 2016 4:07 am

First off, that bassline is kickin' all sorts of behind.
Like Teuthida said, the opening does sound a bit cheery at first. Though, when the song loops back around with the tone already established it sounds fine, so you do you. You could probably leave it as is, but go for it if you come up with a suitable alteration.
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ChadBro2206
  Posts: 14
  Joined: Fri Nov 18, 2016 7:36 am
  Location: Australia

### Re: Strike Together [2a03]

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Post by ChadBro2206 » Fri Nov 25, 2016 9:13 am

Well done, I say. I especially, ESPECIALLY enjoyed the lead coming back in after the bass solo. Mmm that was tasty.
And it came to pass...
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Joblez_I
  Posts: 96
  Joined: Tue Jun 07, 2016 3:12 am
  Location: Massachusetts, USA
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### Re: Strike Together [2a03]

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Post by Joblez_I » Sat Nov 26, 2016 5:51 pm

Simple yet sweet. I've been following your series of tracks for this RPG for a while now, and I must say the tracks are all quite nice. I think the Percussion could be a bit stronger, but other than that it's quite a nice tune. Will admit, it does sound rather happy for a battle theme, but that's fine ultimately. I could see using this for an earlier part of the game, perhaps? Like, you could use it as an early battle theme.
I like the chips and the tunes
Youtube: https://www.youtube.com/channel/UCsJ-If ... N1KknMZTpA (I rarely upload to youtube btw, I'd really recommend listening to my soundcloud if you want my stuff)
Soundcloud: https://soundcloud.com/joblez_i
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