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## My Current OST for my indie game [NON-BETA]

Post your original music here and receive feedback.
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### My Current OST for my indie game [NON-BETA]

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Post by thecowinspace » Fri Jul 22, 2016 5:55 am

I'm currently making a 2d platformer game in unity that features a mechanic where swordplay is created by using the arrow keys to direct the sword.
Currently, I have an abysmal amount of work done, including OST. I have 5 tunes that I've made as of right now, and I think they sound okay but nothing spectacular and some should probably be retouched, and I'm going in the style of 2A03 and sometimes some VCR6 with no DCPM. I'm considering pulling a Toby Fox and subtly reusing some of the music on other compositions as a way to save composition time as well.
However, I'm not often my worst critic, so I need some help for touching up all the music I have currently. I'd like some honest criticism, bluntness is okay, because I'm just starting out with this indie thing, and I'm crap anyways so I need all the help I can get. These are the pieces of music that I have right now.
yes this is how I label my music
all of it is non-beta so yeah
i cant open .rar files

Attachments
  boss battle theme edit 1.ftm
    (6.71 KiB) Downloaded 134 times
  runningscenemusic.ftm
    (2.61 KiB) Downloaded 112 times
  wat (1).ftm
    (5.25 KiB) Downloaded 113 times
  bossapproaches.ftm
    (4.44 KiB) Downloaded 114 times
  opening (idk) bitersweet tho.ftm
    (2.48 KiB) Downloaded 97 times

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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: My Current OST for my indie game [NON-BETA]

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Post by Teuthida » Fri Jul 22, 2016 4:18 pm

This is, sadly, only okay. The pieces have a weak melody. Also, most of them are too short, looping when it feels like they should keep going. There's nothing wrong with a short song in itself. After all, one of my favorite game songs, Mischievous Robot, barely goes above a minute. However, your songs definitely feel like they need to go on a little longer. Your songs also lack timbrel variety. You don't really use many duty cycles other than the default 12.5 percent. I found that editing "wat"'s melody to 50% seriously improves the songs quality. One last thing is your use of 2xx. While it's definitely a useful effect, it shouldn't be placed right at the start of the note. Instead, try putting it one or two spaces after the original note. This will allow the main pitch of the note to come through while still allowing for the detune.
What I think would be best for you is to take a short break from originals and try to make covers instead. This will not only improve your ear for music, but it will also allow you to work on improving your general Famitracker skill without worrying about coming up with new melodies at the same time. I, in fact, worked on covers for a very long time before coming to the forums. Before the covers, my music was absolutely terrible, but afterwards, they're now...less terrible. I think the same might work for you.
P.S.-If you're going to take the Toby Fox approach, I'd try to make the reused parts fit a theme. For instance, you could make the different themes of a level each have a shared part. Of course, even Mr. Fox didn't do this all the time(Why does the first area theme get reused for a completely unrelated boss?) but it's still a good way to justify the reuse of parts.
P.P.S-My song reviews keep getting longer and longer. I wonder why?
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### Re: My Current OST for my indie game [NON-BETA]

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Post by thecowinspace » Sun Jul 31, 2016 11:03 pm

Alright. As expected, im crap. I might try and make some covers, and I've taken your advice seriously. Thanks, I wasn't expecting anyone to really care that much to make an in-depth explanation of the errors on my part. I'll try and be back in a couple months with some improved stuff.
(bad) indie game dev, bad famitracker user and just bad in general here, how can i help you
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