Ultra Guy [2a03] - FamiTracker

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## Ultra Guy [2a03]

Post your original music here and receive feedback.
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TheNoobHunter
  Posts: 77
  Joined: Mon Jul 20, 2015 7:02 pm

### Ultra Guy [2a03]

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Post by TheNoobHunter » Tue Aug 02, 2016 1:04 am

So I'm working on a game called Ultra Guy, a Mega Man parody game. This is the first song I've made for it. Let me know what you think.

Attachments
  Ultra Guy.ftm
    (8.34 KiB) Downloaded 224 times

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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Ultra Guy [2a03]

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Post by Teuthida » Tue Aug 02, 2016 3:15 am

My main issue with this one is its almost irritating amount of repetition. I know Mega Man games are known for lots of ostinato, but this goes way overboard with it. Plus, besides just that, Mega Man games also have simple, yet energetic melodies. Your song lacks that feature. I would try to do something with that last frame; try continuing it.
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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arethere
  Posts: 48
  Joined: Tue Jul 19, 2016 6:15 pm

### Re: Ultra Guy [2a03]

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Post by arethere » Tue Aug 02, 2016 11:13 am

In attempt to follow Teuthida's instructions i tried to add a melody and failed miserably lol(beta)

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  sorryy.ftm
    (8.86 KiB) Downloaded 147 times

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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Ultra Guy [2a03]

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Post by Teuthida » Tue Aug 02, 2016 2:49 pm

This actually isn't bad. Here are some tips for improving it even more:
1. In many MM songs(or even Kevvviiinnn's stuff) when chords are playing, they tend to sort of "detach". That means that they don't stay just as chords and tend to go off on their own. Doing the same will help you.
2. There's nothing wrong with using MMC5, but if you're going for authenticity, you should stay in 2A03 and learn instrument juggling. B^3's tutorial is pretty good for this, especially this part: http://btothethree.tumblr.com/post/110129391737/how-to-use-famitracker-chapter-7-juggling
3.I still think that the intro goes on for a bit too long; keep it to one or two frame for the most "action-y" effect.
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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TheNoobHunter
  Posts: 77
  Joined: Mon Jul 20, 2015 7:02 pm

### Re: Ultra Guy [2a03]

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Post by TheNoobHunter » Tue Aug 02, 2016 7:08 pm

Wow, thanks for 1up-ing me lol. Is it ok if I use your version?
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snowolf
  Posts: 73
  Joined: Wed Jul 15, 2015 11:51 pm
  Location: France

### Re: Ultra Guy [2a03]

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Post by snowolf » Tue Aug 02, 2016 9:12 pm

I really liked the way your module sounds, so I played a bit with the ftm. Now it don't even sound like a megaman track anymore!

Attachments
  Not even Ultra Guy anymore.ftm
    (19.07 KiB) Downloaded 162 times

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ZachJac
  Posts: 33
  Joined: Mon Apr 04, 2016 2:07 am
  Location: USA

### Re: Ultra Guy [2a03]

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Post by ZachJac » Wed Aug 03, 2016 9:30 pm

Took the melody that arethere added and SunSoft-ified it-

Attachments
  Redone UltraGuy.ftm
    (31.65 KiB) Downloaded 167 times

Ha! You just wasted your time trying to read this tiny text!
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arethere
  Posts: 48
  Joined: Tue Jul 19, 2016 6:15 pm

### Re: Ultra Guy [2a03]

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Post by arethere » Thu Aug 04, 2016 6:36 am

I really like what you both did with this song
And hey, that was pretty cool seeing my clumsy melody come to life like that
Thank you (:
wow, now you have 2 great versions to choose from (assuming both composers are okay with it?)
You should just use them both, maybe one of them can be your Boss Battle or something?
I took Teuthida's criticism to heart and made another one. Let me know what you think!
Feel free to use it but it certainly doesn't hold up with these two
Also, give us some more information about your game! Is this song for the opening stage of your game?

Attachments
  anotherUltraGuy.ftm
    BETA
    (24.32 KiB) Downloaded 158 times

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TheNoobHunter
  Posts: 77
  Joined: Mon Jul 20, 2015 7:02 pm

### Re: Ultra Guy [2a03]

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Post by TheNoobHunter » Sat Aug 06, 2016 8:36 am

So I decided to mess around with all of the versions of the song and I made a bit of a Frankenstein's monster out of them. I think it sounds pretty cool. So for the game I think it would be perfect to use this for the Wily Castle theme (or the Ultra Guy equivalent of it). Anyway, let me know what you think.

Attachments
  Ultra Ultra Guy.ftm
    (12.36 KiB) Downloaded 155 times

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Joblez_I
  Posts: 96
  Joined: Tue Jun 07, 2016 3:12 am
  Location: Massachusetts, USA
  Contact:
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### Re: Ultra Guy [2a03]

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Post by Joblez_I » Mon Aug 15, 2016 4:17 am

Hey, I made a cover of Ultra Guy using this concept for a game I had. I had made a bit of the soundtrack with some minor things done.

Ultra Guy Borb Man Mix.ftm
  (43.19 KiB) Downloaded 167 times

I like the chips and the tunes
Youtube: https://www.youtube.com/channel/UCsJ-If ... N1KknMZTpA (I rarely upload to youtube btw, I'd really recommend listening to my soundcloud if you want my stuff)
Soundcloud: https://soundcloud.com/joblez_i
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