Boss Battle 1 - FamiTracker

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## Boss Battle 1

Post your original music here and receive feedback.
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### Boss Battle 1

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Post by thecowinspace » Fri May 20, 2016 1:32 am

I'm thinking of making a whole soundtrack instead of one song, and maybe even creating a whole game, but for now, here is this. It's a short little boss battle theme that will repeat, with the boss supposed to change its attacks with each different phase of the music itself. Nothing very flashy, but I've listened to it and made some slight adjustments to it, and I'm happy with the way it sounds right now. How do you guys think?

Attachments
  boss battle theme.ftm
    (4.55 KiB) Downloaded 276 times

(bad) indie game dev, bad famitracker user and just bad in general here, how can i help you
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: Boss Battle 1

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Post by MagicSpider » Sat May 28, 2016 5:30 pm

I like the noise column, but the boss theme sounds "empy". But It's good (in my opinion) !
https://linktr.ee/icyauk
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### Re: Boss Battle 1

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Post by thecowinspace » Wed Jun 01, 2016 11:22 pm

Ok, thanks. I'll try adding some depth to it. Will get back to this post in a little.
(bad) indie game dev, bad famitracker user and just bad in general here, how can i help you
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### Re: Boss Battle 1

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Post by thecowinspace » Wed Jun 01, 2016 11:57 pm

Alright. I've edited the theme and I *think* that it's a little less empty. I added VCR6 though, and i'm not sure what the two extra pulse columns could do to add on without it sounding layered in my opinion. Any thoughts?

Attachments
  boss battle theme edit 1.ftm
    (6.7 KiB) Downloaded 157 times

(bad) indie game dev, bad famitracker user and just bad in general here, how can i help you
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: Boss Battle 1

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Post by MagicSpider » Sat Jun 04, 2016 7:46 pm

Now, I think It's much better by far than the first version. Then, I believe that it is good, I don't see anything wrong.
https://linktr.ee/icyauk
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thecowinspace
  Posts: 10
  Joined: Fri May 20, 2016 1:25 am

### Re: Boss Battle 1

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Post by thecowinspace » Fri Jun 17, 2016 1:44 am

Alright, thanks for the feedback.
(bad) indie game dev, bad famitracker user and just bad in general here, how can i help you
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Flalcon
  Posts: 38
  Joined: Sat Oct 01, 2016 7:21 pm

### Re: Boss Battle 1

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Post by Flalcon » Sat Oct 15, 2016 6:47 am

Although I am late to the party, I would like to add a few things. Firstly, you can add an echo to the bass to give it a less empty feel. Second, you could increase the length of each part of the song, so that it feels more broken up. Third, is this supposed to be like the flowey boss theme? Cause it is. Fourth, well, here you go...

Attachments
  Space Cow Boss.ftm
    (22.5 KiB) Downloaded 129 times

Why can't EVERY level be the volcano level?
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