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## BRAINSTORMING - Collaborative Videogame OST Cover Project

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TechEmporium
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by TechEmporium » Sat Jun 13, 2015 1:21 am

Here's my 2 cents on this:
Game: Legend Of Zelda: Ocarina Of Time & Majora's Mask
Playlist: Kokiri Forest
Hyrule Field
Death Mountain crator
Gerudo Valley
Forest Temple
Fire Temple (from rev. 1.0)
Water Temple
Shadow Temple
Spirit Temple
Ganondorf's Tower (organ recital)
Termina Field
Stone Tower Temple
Pirate Fortress
Final Hours
I think it should be covered since these aren't only classics (in the sense that the N64 was among the first consoles to have such a rich level of audio, alongside the PlayStation & Dreamcast,) but because I feel this would really challenge people into figuring out how to use whatever expansion chip(s) required to their fullest potential. It'd also be a great test for newer FamiTracker versions with multichip.
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recme
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by recme » Sat Jun 13, 2015 3:49 am

> FamicomForever wrote:anything as long as its not on the NES/Famicom; I think that covering non-8 bit peices would help us think of ways to replicate instruments and sounds and work better overall as a teambuilding activity.

while i agree with this, if you guys do not want to cover NES/Famicom games, then dont vote for it. with this many soundtracks being asked for, i doubt many would vote for an NES one, since all you guys have the same notion of not covering NES songs, then votes will probably not go to those specific soundtracks.
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ImATrackMan
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by ImATrackMan » Sat Jun 13, 2015 3:58 am

> jrlepage wrote:because the soundtrack mostly consists of really short tracks that wouldn't pose much of a challenge to most people here.

Then I suggest EVE: Burst Error on the PC-98 complete with PCM86
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aishi
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by aishi » Sat Jun 13, 2015 7:47 am

> TechEmporium wrote:Here's my 2 cents on this:
> Game: Legend Of Zelda: Ocarina Of Time & Majora's Mask
> Playlist: Kokiri Forest
> Hyrule Field
> Death Mountain crator
> Gerudo Valley
> Forest Temple
> Fire Temple (from rev. 1.0)
> Water Temple
> Shadow Temple
> Spirit Temple
> Ganondorf's Tower (organ recital)
> Termina Field
> Stone Tower Temple
> Pirate Fortress
> Final Hours
> I think it should be covered since these aren't only classics (in the sense that the N64 was among the first consoles to have such a rich level of audio, alongside the PlayStation & Dreamcast,) but because I feel this would really challenge people into figuring out how to use whatever expansion chip(s) required to their fullest potential. It'd also be a great test for newer FamiTracker versions with multichip.

YES, can we please do this??
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8BitZtunerYT
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by 8BitZtunerYT » Sat Jun 13, 2015 11:35 am

Maybe The Last of Us...?
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James_S
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by James_S » Sat Jun 13, 2015 8:39 pm

Some suggestions:
Game: Super Mario 3d World
Playlist:
1. Title Screen
2. World 1 (MACHO, MADNESS OH YEAH IT'S MACHO MADNESS)
3. Super Bell Hill
4. Course Clear!
5. Switch Scramble Circus
6. Captain Toad Goes Forth (not new, but still iconic)
7. World Clear!
8. Conkdor Canyon
9. Double Cherry Pass (yesssssss)
10. World 3 (I skipped 2 because it's just a variation of 1)
11. Shifty Boo Mansion (2spooky)
12. Bullet Bill Express (this one screams SMGalaxy)
13. Sprixie Princess Theme
14. World 6
15. Bowser's Lava Lake Keep
16. World Bowser (this covers all variations on this theme)
17. Miss! (why not)
18. Great Tower Showdown 1
19. Final Curtain for Meowser (I was going to make a meowth joke but then I realized it was the wrong cat)
20. Credits Roll
21. Super Block Land
22. World Crown (just rolalinas observatory but that piece is an easy 10/10)
23. Champion Road (again SMG but i love SMG's ost)
Why should the community cover this OST: Fun, nintendo jazzy classic compositions but still a new ost.
Game: Super Mario Galaxy
Playlist:
1. Overture
2. Star Festival
3. Enter the Galaxy
4. Good Egg Planet
5. Rosalina in the Observatory 3
6. Honeyhive
7. Battlerock Galaxy
8. Buoy Base Galaxy
9. Gusty Garden Galaxy (yesssssss)
10. Luma
11. Gateway Galaxy (Galaxygate!!!)
12. Course Select
13. The Toad Brigade
14. Airship Armada
15. The Fiery Stronghold
16. Chase the Bunnies!
17. Heavy Metal Mecha Bowser (I can hear the noise 1/3 duty cycles already)
Why should the community cover this OST: This needs absolutely no explaination. It might just be nostalgia, but SMG sticks out as having an amazing soundtrack, and more of the same reasons as above.
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recme
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by recme » Sun Jun 14, 2015 4:40 am

> 8BitZtunerYT wrote:Maybe The Last of Us...?

please include the playlist and the reason. otherwise, i wont even think about adding it to the poll if the post itself wasnt structured.
btw guys, the brainstorming ends on the 18th of this month. ill edit the op right now to include this.
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HertzDevil
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by HertzDevil » Sun Jun 14, 2015 8:36 am

Game: Castlevania: Symphony of the Night
Playlist:

Metamorphosis 1
1. Prologue
2. Dance of Illusions
   Moonlight Nocturne
   Prayer
3. Dracula's Castle
4. Dance of Gold
5. Marble Gallery
6. Tower of Mist
   Nocturne
7. Wood Carving Partita
8. Door of Holy Spirits
9. Festival of Servants
   Land of Benediction
10. Requiem for the Gods
11. Crystal Teardrop
12. Abandoned Pit
13. Rainbow Cemetery
    Silence
14. Lost Painting
15. Dance of Pales
16. Curse Zone
17. Enchanted Banquet
18. Wandering Ghosts
19. The Tragic Prince
20. Door to the Abyss
21. Heavenly Doorway
22. Death Ballad
23. Blood Relations
    Metamorphosis 2
24. Final Toccata
25. Black Banquet
    Metamorphosis 3
    I am the wind
26. Vampire Killer (Sega Saturn)

Why should the community cover this OST: One of the most definitive Castlevania soundtracks ever, seeing that Metroidvania games are popular in general in the recent years. The wide variety of sounds provides opportunities to think of how to convey the atmosphere and feeling of each track, with or without DPCM. Also for the reason I gave above (streamed music only, no sequenced data); although Castlevania music is often arranged into chiptune, most of them pose little challenge to anyone with the proper auxiliary tools that extract sequenced data, myself included (since FCM7).
refactoring 0cc-famitracker
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MovieMovies1
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by MovieMovies1 » Mon Jun 15, 2015 9:11 pm

Game(s): Ys I, Ys II, Ys III (NEC PC-8801)
Playlist (Ys I)
Playlist (Ys II)
Playlist (Ys III)
Reason: Varied pieces of music, fair amount of tracks, some challenge in finding the instrument parameters that best match the feel of the original.
VGM packs are in the attachments as well. Should be playable by modern VGM players and plugins.

Attachments
  Ancient Ys Vanished Omen.zip
    (296.35 KiB) Downloaded 181 times
  Ancient Ys Vanished The Final Chapter.zip
    (417.97 KiB) Downloaded 162 times
  Wanderers from Ys.zip
    (367.07 KiB) Downloaded 174 times

[INSERT SIGNATURE HERE]
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Xyz
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### Re: BRAINSTORMING - Collaborative Videogame OST Cover Project

Post by Xyz » Tue Jun 16, 2015 12:51 am

If you do go for Ys, I say the SMS version of Palace from Ys I is the better version http://www.smspower.org/Music/Ys-SMS-FM ... 41f5bfa2af
>:( Fuck you hentai boy i hate you squid anus
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