Paper Mario: TTYD - X-Naut Fortress [2A03] [VRC6] [No DPCM] - FamiTracker

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## Paper Mario: TTYD - X-Naut Fortress [2A03] [VRC6] [No DPCM]

Post your cover music here and receive feedback.
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This area is dedicated to covers of existing songs. When posting a song, please include information about the original song.
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SmartKid
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### Paper Mario: TTYD - X-Naut Fortress [2A03] [VRC6] [No DPCM]

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Post by SmartKid » Sat Jan 23, 2016 3:17 am

Link to original song: https://www.youtube.com/watch?v=gVQTGxOA7dQ
This is easily the hardest song I've ever tried to cover. I made this over hours of listening to the original slowed down and then transcribing by hand. I tried to replicate the original as closely as possible, including all the little touches, but of course many background instruments had to be cut out. The cover is pretty much done, but there are some things I need help with:

- The synth gliss on the VRC6 channels in frame 0C sounds mechanical. What can I do to make it sound better or closer to the original?
- The harmony on the 2A03 channels in frame 10 is incomplete. I can't make out what the notes in the original are supposed to be.
- I have available space on the VRC6 channels in frames 0D and 0F to potentially add some harmonies. Do you guys have any ideas on what I should put on those channels?
- I'm 99% sure that I have a bunch of wrong notes everywhere. If you notice any, please let me know, or post corrections.
- And any other feedback you guys have. I've spend months on this cover, and when you spend that much time focused on one thing, you tend to overlook stuff.

Attachments
  PM;TTYD - X-Naut [VRC6].ftm
    I think the song converted well to VRC6.
    (26.23 KiB) Downloaded 201 times
  PM;TTYD - X-Naut [2A03].ftm
    A 2A03 demix. I think this one sounds pretty alright too.
    (21.61 KiB) Downloaded 178 times

Last edited by SmartKid on Fri Feb 19, 2016 10:13 pm, edited 10 times in total.
Like my covers? I have tons more on my YouTube channel.
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PaulMannIV
  Posts: 138
  Joined: Fri May 08, 2015 3:03 am
  Location: Louisville, Ky

### Re: X-Naut Fortress [VRC6] [No DPCM] [Need Help]

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Post by PaulMannIV » Sun Jan 24, 2016 1:11 am

I'm not going to sit here and try to criticize incorrect notes by taking too much time off of my own hands when I have so little of it as is.
* The Synth Gliss doesn't sound terrible. Hell, I thought it added a bit more than sounded awful.
* Without even knowing the key signature myself, do you know it? You can use it to figure out harmonies yourself. If all else fails, add more echo. That's how I've been able to fill space in easily (coming from somebody who works at Speed 1).
* Can't really tell too much with the Frame 10 Harmonies. As much as I've listened to the song, I couldn't really tell well.
* Again, I'm sure there are a couple wrong notes, but...hey. It sounds pretty damn good.
* My best advice is to not beat yourself up too much on something. Take it from me. I usually do the same, especially with my cover of Another Medium from Undertale.
Still, this is a pretty good cover. Don't hurt yourself of that, bro.
Should I know what this "VRC7" is and why my friends want me to learn it?
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SmartKid
  Posts: 67
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### Re: Paper Mario: TTYD - X-Naut Fortress [VRC6] [No DPCM]

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Post by SmartKid » Tue Jan 26, 2016 3:50 am

Thanks for the feedback and advice, man. (Or should I say, Mann? ) I guess I'll leave the synth gliss as-is. Still trying to figure out what the notes should be in frame 10, but the "more echo" thing gave me a few ideas to improve my cover. There have been notable improvements to frames 01 through 08, as well as frames 0D through 0F. I'm still making more improvements, but I couldn't resist showing off how the glorious extra echo sounds. I've added the updated cover to the original post.
Like my covers? I have tons more on my YouTube channel.
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PaulMannIV
  Posts: 138
  Joined: Fri May 08, 2015 3:03 am
  Location: Louisville, Ky

### Re: Paper Mario: TTYD - X-Naut Fortress [VRC6] [No DPCM]

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Post by PaulMannIV » Tue Jan 26, 2016 6:58 pm

Better. A bit of intricate workings with echoes and other small details can go a long way--see Akumajou Densetsu as perhaps the best example. Granted a couple could be a bit more quiet, but that's more of a personal taste than an actual problem for me.
...great. Now I'm wanting to cover this song. What have you done?
Should I know what this "VRC7" is and why my friends want me to learn it?
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SmartKid
  Posts: 67
  Joined: Thu Aug 06, 2015 1:26 am
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### Re: Paper Mario: TTYD - X-Naut Fortress [VRC6] [No DPCM]

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Post by SmartKid » Wed Feb 17, 2016 5:47 am

Well, the VRC6 cover is pretty much done. I'm still not exactly sure what the notes should be in frame 10, but the notes I have sound as close to the original as I can get.
I also demixed my cover to 2A03. I think the demix sounds pretty alright, but I'm definitely less skilled with covering songs in plain 2A03 than I am with VRC6 covers, so I'll take any suggestions and feedback I can get.
The original post has been updated with both covers. Enjoy
Like my covers? I have tons more on my YouTube channel.
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lamsorz
  Posts: 56
  Joined: Tue Aug 25, 2015 6:54 am

### Re: Paper Mario: TTYD - X-Naut Fortress [2A03] [VRC6] [No DPCM]

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Post by lamsorz » Sat Feb 20, 2016 8:14 am

I thought someone would cover this in famitracker eventually, those chiptune-esque square waves in the background of the original. Great job on this.
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