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## Clash with the Thunder King (VRC6), 6/10ths Finished

Post your original music here and receive feedback.
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bidy2014@web.de
  Posts: 63
  Joined: Wed Jul 06, 2016 2:47 pm
  Location: Germany

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by bidy2014@web.de » Wed Jul 13, 2016 11:18 am

> MechaGrapefruit wrote:Added a bunch to this, so I thought I'd post it in a new topic, rather than unearth the old one (where people seemed to be downloading the very first version rather than scroll down), and there's enough added that it seems justified. Still going to add in a few more boss tunes (they take me longer than sin to get right), credits/opening, menu themes, and possibly another act's worth of level themes. Let me know if you have any suggestions, critiques, compliments, hate mail, or fun facts about Romanian dictator Nicolae Ceaușescu (I always enjoy new fun facts about Nicolae Ceaușescu)
> EDIT: VERSION BELOW HAS BEEN UPDATED
> Clash with the Thunder King 0.7.ftm

I dowloaded this a year ago, long time before i joined the forum and now i just randomly found back to this page. Cool. I really love this, especially Electrofantasia, The watchful Dark and Thunder Helix. Also i hope you finish Floodplains, because in my opinion this soundtrack has a lot of potentional.
This is an old account ... like really old. It's long dead and honestly kind of embarassing from today's perspective.
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MechaGrapefruit
  Posts: 135
  Joined: Thu Apr 30, 2015 8:02 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by MechaGrapefruit » Fri Jul 22, 2016 10:41 pm

Hey again! So, right as I finished another handful of tracks... my computer completely died.
But! I got a new one.
But! It's a very used Mac.
But! I found the single Windows emulator that seems to function on it.
But! It's frustratingly slowly.
SO I've redone one of the tracks I had added to the soundtrack (5-2, Rising Gravity), and honestly like it much better than on the first (lost to time) take. I've also added a totally new track (3-1, Skipstep Ebb), and may tinker with it a bit (specifically, fill in a few empty channels), but I honestly like its relative simplicity. Probably scrapping Floodplains since Skipstep Ebb fills its role (better, in my eyes), and I had no idea where I was going with it.
The rest of the progress (including tinkering with some of the mixing on various songs) may come slowish, thanks to this Mac, but it will come. I am definitely going to finish this - let me know if you all have any more comments.
Edited module is in the very first post.
This is a haiku
About robotic citrus -
Bleep bloop, bleep bleep bloop.
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LokiStriker
  Posts: 117
  Joined: Fri May 01, 2015 6:20 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by LokiStriker » Sat Jul 23, 2016 12:26 am

dude... cant have enough of this soundtrack, REAALLY looking foward to the game!
Do you have a website or any forum where talk about the game?
Fav. Tracks:
-Trapped
-Flash of the Flint
-Electrofantasia
-Floodplains
You always knew my weak spot, and you knew my breaking point...
Oh... how you loved to kill me...
SoundCloud.com/lokistriker
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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by Teuthida » Sat Jul 23, 2016 2:01 am

This is awesome! Flash of the Flint is my all time favorite; it sounds like it would be right at home in Shovel Knight.
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by MagicSpider » Sat Jul 23, 2016 8:10 am

I love the 461 and 496 in the triangle effect, it's awesome !
Edit: those effects with triangle and sawtooth, how do you make them ?
https://linktr.ee/icyauk
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MechaGrapefruit
  Posts: 135
  Joined: Thu Apr 30, 2015 8:02 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by MechaGrapefruit » Sat Jul 23, 2016 5:00 pm

It's sounding like people are fans of Floodplains, so I may figure out a way to work that one back in. MagicSpider, if you're referring to the vibrato, I'll usually apply a light level every note (461), and then go much heavier for extended/higher notes to give it that bass-y twang (496).
This is a haiku
About robotic citrus -
Bleep bloop, bleep bleep bloop.
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Strate
  Posts: 18
  Joined: Sat Feb 13, 2016 11:28 pm

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by Strate » Mon Jul 25, 2016 6:59 pm

I really like this soundtrack, but one thing I'd say could be better is the first and last part of The Watchful Dark (especially the last part though, due to the addition of the sawtooth). Specifically, I think the low notes overwhelm the others and it makes those parts sound...messy. Not sure how else to describe it.
Other than that, I love the whole soundtrack. My favorite tracks are The Dancing Dark, Trapped, and Clash with the Thunder King.
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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by Teuthida » Mon Jul 25, 2016 9:43 pm

I have a question: how much of this game are you doing? Are you just working on the music, are you doing the whole thing, Daisuke Amaya style, or something in the middle?
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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MechaGrapefruit
  Posts: 135
  Joined: Thu Apr 30, 2015 8:02 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by MechaGrapefruit » Mon Jul 25, 2016 9:55 pm

If I have miscommunicated, I apologize, but as much as I would love to make this a game, there is little intention for that to actually happen. I'm writing the OST as though there were a game, and I have gameplay in mind, but my programming abilities are limited, and without support (and now that I've had to move to a Mac for the time being), it just won't happen. I'm not sure that affects the validity of the OST (especially since I usually go about planning out tracks based on the imagined gameplay of each level, like I did for CrestCurse), but to be clear: unless something radically changes, no game is coming out of this.
This is a haiku
About robotic citrus -
Bleep bloop, bleep bleep bloop.
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Teuthida
  Posts: 536
  Joined: Sun Apr 24, 2016 2:25 am

### Re: Clash with the Thunder King (VRC6), 6/10ths Finished

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Post by Teuthida » Mon Jul 25, 2016 10:09 pm

Oh, okay. It's still a great soundtrack regardless! I'm planning on learning programming soon, so if that goes well Clash of the Thunder King may become a reality.
A squid with a higher post count than the NES can handle.
I'm on YouTube! https://www.youtube.com/channel/UCX87jJAJ3LPezjkWIk2TWEg
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