Make a GameBoy mode - Page 2 - FamiTracker

# FamiTracker

FamiTracker Support Forums

Skip to content

## Make a GameBoy mode

Post about feature requests here.
Post Reply

- Print view

12 posts

- Previous
- 1
- 2

TheJuanCarlos64
  Posts: 227
  Joined: Thu Sep 01, 2016 8:43 pm

### Re: Make a GameBoy mode

- Quote

Post by TheJuanCarlos64 » Wed Mar 29, 2017 8:47 pm

> ZeroJanitor wrote:those are dead links now

Ok There we go!
https://www.dropbox.com/s/wzb894lb7zytp ... M.zip?dl=1
WARNING: OLD ACCOUNT
Sorry for the Old Username :/
Top

Dwedit
  Posts: 17
  Joined: Thu Jun 25, 2015 4:20 am

### Re: Make a GameBoy mode

- Quote

Post by Dwedit » Sun Apr 02, 2017 7:19 pm

Gameboy can't change square wave volume without resetting the phase of the wave (clicks and metallic buzzing). It can do it in a limited way with volume envelopes though, it can strictly decrease or increase volume at a regular rate with no buzz artifact.
It's a different beast entirely.
So your GB volume envelopes would need to be either increasing/decreasing by 1, and it could take up to 7 frames to go up or down by 1, but must be a regular interval. So you could do an envelope like 10 11 12 13 14 15 15 15, or 10 10 11 11 12 12 13 13, or 8 8 8 7 7 7 6 6 6 5 5 5, but if the envelope does not fit that form, you do a phase restart (pop/buzz) to proceed to the next part of the envelope.
Also it's not truly frames as the time unit, but 1/64th seconds, similar enough.
Top

Display posts from previous:
Sort by

Post Reply

- Print view

12 posts

- Previous
- 1
- 2

Return to “Feature Requests”

Jump to

- Rules
- Wiki
- FamiTracker
- General Talk
- Bug Reports
- Feature Requests
- Source and development
- Music
- Original Music
- Cover Music
- Other
- Site Issues & Suggestions