[2A03] - Don't Go On Me! - FamiTracker

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## [2A03] - Don't Go On Me!

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Drillimation
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### [2A03] - Don't Go On Me!

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Post by Drillimation » Tue Jun 27, 2017 12:40 am

Heya drillers!
This tune randomly appeared while I was composing random things. This song originally came from a soundtrack that I was making called Killer Instinct Meets Touhou Project: 4th Edition. This song was intended to be TJ Combo's theme, but since I can't add lyrics to OpenMPT's space and it would be pretty pricey to hire a foley singer from Rareware. This song may be intended to be the boss theme for an indie bullet hell shmup called Chuhou Joutai. I already composed the menu theme for the game, and if you have not listened to that yet, I recommend you do so before coming here. Otherwise, you can listen to this first!
The Songlist:
Driller's Dream ~ Hacked Dream (Menu Theme)
http://forums.famitracker.com/viewtopic.php?f=8&t=3481
Don't Go On Me! (Boss Theme for a random character)
You are here!
It's the Drillimation Guy!
Musical influences come from Skaven of Future Crew and ZUN.
https://drillimation.com/
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Drillimation
  Posts: 124
  Joined: Fri Jul 03, 2015 5:22 pm
  Location: Kozankyo, Gensokyo
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### Re: [2A03] - Don't Go On Me!

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Post by Drillimation » Tue Jun 27, 2017 12:41 am

Sorry, forgot to add the file.

Attachments
  Don't Go On Me.ftm
    (13.27 KiB) Downloaded 155 times

It's the Drillimation Guy!
Musical influences come from Skaven of Future Crew and ZUN.
https://drillimation.com/
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Magdiel
  Posts: 55
  Joined: Tue May 16, 2017 6:17 am

### Re: [2A03] - Don't Go On Me!

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Post by Magdiel » Sat Jul 01, 2017 6:54 pm

This one's somewhat decent. The melody's quite basic, but you iterate enough to keep it pleasant. Not very catchy, however. I wouldn't exactly listen to this more than once or twice, and since it's for a video game, I can see this getting annoying very quickly...
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Drillimation
  Posts: 124
  Joined: Fri Jul 03, 2015 5:22 pm
  Location: Kozankyo, Gensokyo
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### Re: [2A03] - Don't Go On Me!

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Post by Drillimation » Sat Jul 01, 2017 7:50 pm

I feel the boss soundtracks need to sound more Touhou-like. What things should I add to make it better?
It's the Drillimation Guy!
Musical influences come from Skaven of Future Crew and ZUN.
https://drillimation.com/
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Magdiel
  Posts: 55
  Joined: Tue May 16, 2017 6:17 am

### Re: [2A03] - Don't Go On Me!

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Post by Magdiel » Sat Jul 01, 2017 9:30 pm

> Drillimation wrote:I feel the boss soundtracks need to sound more Touhou-like. What things should I add to make it better?

As I've been telling you, the melody needs to change more often, that's how you keep it interesting.
Took another liberty, made another small edit.
Also please work on your volume balance. You have the right idea, but you often have the lead channel going full blast. Emphasis is one thing, but you go way too loud sometimes.

Attachments
  Don't Go On Me Edit.ftm
    (15.87 KiB) Downloaded 111 times

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Drillimation
  Posts: 124
  Joined: Fri Jul 03, 2015 5:22 pm
  Location: Kozankyo, Gensokyo
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### Re: [2A03] - Don't Go On Me!

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Post by Drillimation » Sat Jul 01, 2017 11:19 pm

Give me a challenge: tell me to compose a tune using the normal aspects you provide when composing great game soundtracks in FamiTracker. With your edit, I will mix it in with the original as the second part of the song.
It's the Drillimation Guy!
Musical influences come from Skaven of Future Crew and ZUN.
https://drillimation.com/
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Magdiel
  Posts: 55
  Joined: Tue May 16, 2017 6:17 am

### Re: [2A03] - Don't Go On Me!

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Post by Magdiel » Sat Jul 01, 2017 11:45 pm

> Drillimation wrote:Give me a challenge: tell me to compose a tune using the normal aspects you provide when composing great game soundtracks in FamiTracker. With your edit, I will mix it in with the original as the second part of the song.

Oh, please. I don't have that much experience myself. I just happen to know a thing or two about songwriting.
The thing is I can only provide basic guidance on what you need to do, everything else is best left to you. I've already stated a few pointers: namely varied melodies and good volume balance. The thing is that I can't tell you exactly what you need to do to make a good song, because then it stops being your work and starts being mine.
How about you try this: you want to compose Touhou-esque tracks, and you've already got a decent feel for them. Work on that. Binge on Touhou soundtracks even more than you already may have. Pay attention to the instrumentation, the percussion, the chord progressions, etc. Then, try to replicate that as best you can. In fact, even if it's just for practice, why don't you try covering a few Touhou songs and see how close you can get (within the bounds of chiptune, of course)?
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Drillimation
  Posts: 124
  Joined: Fri Jul 03, 2015 5:22 pm
  Location: Kozankyo, Gensokyo
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### Re: [2A03] - Don't Go On Me!

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Post by Drillimation » Sun Jul 02, 2017 12:03 am

I covered only a few Touhou songs on here. I covered a lot of Touhou songs in OpenMPT. For the sixth to ninth installments, it was just a test to see how they would sound on the Namco C140 hardware, which is a sound chip in the Namco System 2.
It's the Drillimation Guy!
Musical influences come from Skaven of Future Crew and ZUN.
https://drillimation.com/
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Magdiel
  Posts: 55
  Joined: Tue May 16, 2017 6:17 am

### Re: [2A03] - Don't Go On Me!

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Post by Magdiel » Sun Jul 02, 2017 12:39 am

> Drillimation wrote:I covered only a few Touhou songs on here. I covered a lot of Touhou songs in OpenMPT. For the sixth to ninth installments, it was just a test to see how they would sound on the Namco C140 hardware, which is a sound chip in the Namco System 2.

Then there you go. Keep doing that, but on this software. Figure out what works and what doesn't.
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