How to make better musics ? - FamiTracker

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## How to make better musics ?

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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### How to make better musics ?

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Post by MagicSpider » Sun Jul 03, 2016 3:09 pm

Hi.
I think i'm not very good with FamiTracker, how can I make better musics ? Could I have some help ?

Attachments
  (WIP) OST.ftm
    (95.01 KiB) Downloaded 151 times

https://linktr.ee/icyauk
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bidy2014@web.de
  Posts: 63
  Joined: Wed Jul 06, 2016 2:47 pm
  Location: Germany

### Re: How to make better musics ?

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Post by bidy2014@web.de » Fri Jul 08, 2016 1:16 pm

Maybe you should go to the "Help" menu and click at "Effect table". "Effect Table" contains a list with effects you can use in the tracker.
And by the way: maybe youre not the master of famitracker but you are very talented. I tried to fix the bassline in High Rise and changed it a bit. I think it sounds pretty cool now. Also you should check out the other expansions, like N163. I also attached space.ftm an old Soundtrack i still havent finished. But its a good file to show you, how to use the sliding effect. I also attached my only VCR6 soundtrack, White Winter 2, because its a good example for stuff like arpeggios which are very useful sometimes AND a good example for creating basslines with the sawtooth and one of the VCR6 pulse channels. I hope this stuff helps you. If theres anything else you need help with, just ask. Im on the forum almost every day.

Attachments
  WW2.ftm
    (8.89 KiB) Downloaded 124 times
  (WIP)_ OST_bidy2014_edit.ftm
    (95.83 KiB) Downloaded 122 times

This is an old account ... like really old. It's long dead and honestly kind of embarassing from today's perspective.
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: How to make better musics ?

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Post by MagicSpider » Fri Jul 08, 2016 7:00 pm

Thanks for your help, it really helped me. The edited Highrise sounds better, when my musics are edited by someone else with a different style than mine, it help me to make some different music and change my style. But I have a problem since 8 months, I can't use "Help topics", "Effect table" and "FAQ", I have the message "Failed to launch Help".
https://linktr.ee/icyauk
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Doc2211
  Posts: 171
  Joined: Wed Mar 23, 2016 12:14 pm
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### Re: How to make better musics ?

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Post by Doc2211 » Fri Jul 08, 2016 8:02 pm

There should be a .chm file in the same folder as the exe. If it's not there, then you probably need to re-download it. If you still have the .zip from the download then you can copy the .chm from that into your current folder.
When life gives you lemons, make orange juice and leave them wondering.
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: How to make better musics ?

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Post by MagicSpider » Fri Jul 08, 2016 8:22 pm

Thanks for your help, now I can use the Help session.
https://linktr.ee/icyauk
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Doc2211
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### Re: How to make better musics ?

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Post by Doc2211 » Fri Jul 08, 2016 8:30 pm

Also there should be a page on the famitracker wiki that tells you all of the effects and their purposes. And while we're showing off how certain effects can be used, here's an edit of WW2 that shows off the use of effects F (speed) and B (Jump). Start from the first frame for regular speed, start from the second for swing edit.

Attachments
  WW2 edit.ftm
    (18.61 KiB) Downloaded 101 times

When life gives you lemons, make orange juice and leave them wondering.
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MagicSpider
  Posts: 167
  Joined: Mon May 23, 2016 4:45 pm
  Location: France

### Re: How to make better musics ?

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Post by MagicSpider » Fri Jul 08, 2016 8:40 pm

Wow, the swing edit is cool, I like it !
https://linktr.ee/icyauk
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bidy2014@web.de
  Posts: 63
  Joined: Wed Jul 06, 2016 2:47 pm
  Location: Germany

### Re: How to make better musics ?

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Post by bidy2014@web.de » Sat Jul 09, 2016 4:16 pm

> Doc2211 wrote:Also there should be a page on the famitracker wiki that tells you all of the effects and their purposes. And while we're showing off how certain effects can be used, here's an edit of WW2 that shows off the use of effects F (speed) and B (Jump). Start from the first frame for regular speed, start from the second for swing edit.

Nice from you, to make my soundtrack better.
This is an old account ... like really old. It's long dead and honestly kind of embarassing from today's perspective.
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bidy2014@web.de
  Posts: 63
  Joined: Wed Jul 06, 2016 2:47 pm
  Location: Germany

### Re: How to make better musics ?

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Post by bidy2014@web.de » Sat Jul 09, 2016 4:29 pm

> MagicSpider wrote:Thanks for your help, it really helped me. The edited Highrise sounds better, when my musics are edited by someone else with a different style than mine, it help me to make some different music and change my style. But I have a problem since 8 months, I can't use "Help topics", "Effect table" and "FAQ", I have the message "Failed to launch Help".

Hello again!
I just wanted to tell you that i kept working on your OST. Again i only worked on High Rise. The Help stuff is for some reason not working in the 0.5 beta. The new reason of High Rise also shows you the sliding effects (Qxx for sliding up and Rxx for sliding own) in the 3rd pulse and the triangle of the last 2 frames.

Attachments
  (WIP)_ OST_bidy2014_edit_fixed.ftm
    High Rise is so good! (It has even been amazing before my edit!)
    (97.05 KiB) Downloaded 97 times

This is an old account ... like really old. It's long dead and honestly kind of embarassing from today's perspective.
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Doc2211
  Posts: 171
  Joined: Wed Mar 23, 2016 12:14 pm
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### Re: How to make better musics ?

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Post by Doc2211 » Sat Jul 09, 2016 4:43 pm

Sorry, here is the fixed version.

Attachments
  WW2 edit.ftm
    (18.61 KiB) Downloaded 97 times

When life gives you lemons, make orange juice and leave them wondering.
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