# Changelog

## Version 1.0 - 2014-04-07

- Initial release

## Version 1.0.1 - 2014-04-12

- Fixed incompatibility with PowerTool (conflicting NMI hijack)
- Fixed a bug that rendered #option smwvtable useless
- Fixed a bug that required a song using #option smwvtable to be looped
- Fixed a bug where using the $FA $05 or $FC commands in #amk 2 songs (where those commands were replaced with remote code) would cause the song to crash

## Version 1.0.2 - 2014-11-26

- Fixed a bug in parser 1 emulation mode that could causes crashes in certain circumstances and unpredictable behavior in others.
- Fixed a bug with the $F9 command that caused it to only take one byte of data instead of two.

## Version 1.0.3 - 2015-04-28

- "I believe it's just a minor SFX fix." - Sinc-X

## Version 1.0.4 - 2015-07-20

- "this fixes a bug where using code insertion in 1DFC sound effects would cause an spc crash." - HuFlungDu
- Upgraded to Visual Studio 2015
- Fixed C++ header files in AddmusicK source

## Version 1.0.5 - 2017-02-27

- "This version fixes the bug that caused random music to play after the P-switch timer ran out on accurate emulators while using the SA-1." - Medic

## Version 1.0.6 - 2018-05-15

- Fixed a bug where certain error messages do not show up when using the AMK GUI
- Upgraded to Visual Studio 2017

## Version 1.0.7 - 2020-10-08

- "Fixes an issue with hardware timing after uploading SPC data" - Lui
- "This version fixes the bug where the music would break sometimes when pausing and unpausing **IMPORTANT NOTE: This adds a new freeRAM !FREERAM_FIX_PAUSE used in the asm\SNES\patch.asm which may need to be checked for conflicts**" - Medic
- "Added a fix for bank crossing issues on large SA-1 roms" - Vitor
- "This version fixes the bug where AMK would break the credits music." - Medic
- "This version alleviates some of the slowdown caused by higher tempos and/or frequent pitch bends." - KungFuFurby

## Version 1.0.8 - 2020-11-12

- "added my "Better Pause" fix to prevent songs that use long notes/legato from breaking when pausing. Also removed Medic's pause fix from 1.0.7 since it's obsoleted by this change. Do note that a new SFX was added in slot $2C in $1DF9, make sure you don't change it!" - KevinM

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